The manage of the layer types in Flash is another curious thing. It give us some games for generating scenes vary rich.
Guide layer
To trace the travel in an object we introduce the Guide layer (double clic over layer icon):
Drag and drop the guided layer to the “Guide” layer, symbols with a hammer:
It converts in:
Mark in the “Guide” layer the travel of the Sol layer, and make a movement interpolation, commented in other post.
Exampe in the following file (source):
Mask
Select the type as “Mask”:
In the mask layer mark what i wnt to see with ink, and delete what I want to hide. Mask examples in the last poit and in the follows:
Glass effect example
We have all we must know in the image:
Executing flash example (source):